|Xbox One backwards compatibility: how does it actually work?|
Added: 09.12.2017 14:11 | 1 views | 0 comments
One of the most memorable of E3 reveals also happens to be one of the greatest technological achievements of the current-gen era. Two-and-a-half years ago, Phil Spencer took to the stage at Los Angeles' Galen Centre to showcase the original Xbox 360 version of Mass Effect running on Xbox One hardware. Following an impressive early access period, the backwards compatibility program rolled out in full force, and hundreds of Xbox 360 titles are now available to play on Xbox One, with a clutch of enhanced 4K games now available for Xbox One X. So how was this all achieved? How does back-compat actually work?
Across the years, we've only picked up a few titbits on the process - essentially that the original Xbox 360 PowerPC executables are reverse-engineered into an intermediate, then recompiled into x86. There's also been talk of some level of hardware compatibility integrated into the Xbox One processor to make the job easier, but beyond that, technical details on the process are thin on the ground - until now.
"Basically, we have a VGPU - or an Xbox 360 GPU that we've recompiled into x86 - and we run the entire 360 OS stack," explains Bill Stillwell, Xbox Platform Lead. "We take each game, we recompile it so that it runs, but basically we're running it still in a 360, and the team goes through the game with multiple passes."
|Star Control's future is in question as Ghosts of The Precursors devs clash with Stardock|
Added: 04.12.2017 9:35 | 0 views | 0 comments
Update December 4, 2017: Stardock have responded to a blog post from Ghosts of the Precursors developers regarding the legal rights to the Star Control franchise and its various component parts.
After a short initial response from CEO Brad Wardell on the forums, Stardock have now issued a longer, official comment on a blog post from Star Control's original design team regarding the rights to the franchise. In it, Stardock make clear that they "want them to make Ghosts but we don't want any liability or association with it."
If it weren't for Star Control, we probably wouldn't have Mass Effect. .
Wardell's initial response is on , with the longer comment posted . You might need this quick primer on as a starter.
|Star Control's future is in question as Ghosts of The Precursors devs legally clash with Stardock|
Added: 02.12.2017 11:33 | 2 views | 0 comments
Outside of Stardock's plans to develop , the original lead developers of Star Control 2 had recently to begin work on Ghosts Of The Precursors, a true sequel to Star Control 2 (we don't talk about SC3), officially minus the branding, but set in the same familar universe.
It had seemed too good to be true, and both Stardock and the original dev duo <(span style="font-family: Roboto, Helvetica, Arial, sans-serif;" data-mce-mark="1">Fred Ford and Paul Reiche III) seemingly had the situation in hand. Unfortunately, that doesn't seem to be the case today, according to this new .
If it weren't for Star Control, we probably wouldn't have Mass Effect. .
In summary, it's bad news for everyone. While the Ghosts of the Precursors developers initially questioned Stardock's absolute ownership of the Star Control rights from a bankrupt Atari (the purchase was apparently for just the Star Control name and some concepts involved in Star Control 3, which we will continue not talking about), it seems that Stardock have returned with a sucker-punch and are doubling down.
|Mass Effect 2 & 3 receive incredible 4K Texture Packs, improving more than 3400 textures in total|
Added: 01.12.2017 16:43 | 1 views | 0 comments
Mass Effect 2 and Mass Effect 3 receive incredible high resolution 4K Texture Packs, improving one hell of textures
|Mass Effect Pinnacle Station (English/Spanish)|
Added: 01.12.2017 6:52 | 2 views | 0 comments
This is the English/Spanish version of the official DLC for Mass Effect. Pinnacle Station is the second downloadable content pack for Mass Effect, and was developed by Demiurge Studios. It was released on August 25, 2009 for 400 MS points on Xbox Live or 400 BioWare Points on the PC. The pack adds a unique training facility to the Galaxy Map, the Pinnacle Station. It was included in the PC edition of the Mass Effect Trilogy; the PlayStation 3 port does not include Pinnacle Station due to the source files being corrupted. Pinnacle Station is one of two DLC packs released for Mass Effect. The other is Bring Down the Sky.
|Mass Effect Pinnacle Station (French)|
Added: 30.11.2017 3:09 | 5 views | 0 comments
This is the French version of the official DLC for Mass Effect.
Pinnacle Station is the second downloadable content pack for Mass Effect, and was developed by Demiurge Studios. It was released on August 25, 2009 for 400 MS points on Xbox Live or 400 BioWare Points on the PC. The pack adds a unique training facility to the Galaxy Map, the Pinnacle Station. It was included in the PC edition of the Mass Effect Trilogy; the PlayStation 3 port does not include Pinnacle Station due to the source files being corrupted.
Pinnacle Station is one of two DLC packs released for Mass Effect. The other is Bring Down the Sky.
|What Nintendo Needs To Do Right With The NX|
Added: 27.09.2016 11:43 | 0 views | 0 comments
Owning a current Nintendo console gives you a great library of games. The New Super Mario Bros. 2, Super Mario Maker, Mario Kart 8, Donkey Kong: Tropical Freeze, Kirby and the Rainbow Curse, Splatoon, The Wonderful 101, Bayonetta 2, Super Smash Bros. for Wii U and more. Your 3DS lets you play Pokémon X and Y, Pokémon Alpha Sapphire and Omega Ruby, Super Smash Bros. for 3DS, Animal Crossing: New Leaf, Fire Emblem: Fates, Bravely Default and countless others. While all these games are great, they are a small section for two major consoles. With the NX imminent, Nintendo need to consider what they need to add to their console and here are a few suggestions.
Third party support has long been Nintendo's weakness. Developers have found it difficult working on the systems, there's a lack of interest to develop for them or people prefer to play multi-platform games elsewhere. It's essential that Nintendo get develops interested as this was the main weakness of the Wii U. While there was some early games such as Tekken Tag Tournament 2, Batman: Arkham City, Mass Effect, Rayman, Shovel Knight and Minecraft, it would be sorely lacking. It had great third party exclusives from Platinum in the forms of Bayonetta 2 and The Wonderful 101 but it will need popular franchises to get causal attention, such as Resident Evil, Battlefield, Overwatch and the like but getting big exclusives from third part games will push its credibility forward. Platinum have had a continued relationship with the company and reaching out to other places such as Capcom, Blizzard, FromSoftware or Square-Enix could be a huge boost.
Nintendo has long been seen as a more causal option for gamers and this isn't something it should shun. Making a console more accessible creates more players, which makes more money. Nintendo can then invest this extra revenue on new properties or working with other firms for hardcore gamers. With the NX's proposed home console/handheld hybrid, this is more of a case. Adding simple, easy to play games for different audiences would be a great boon. Affordable puzzle games can capture the imagination of everyone, so a few things like Tetris could keep people interested. A live casino game could also be a thing worth looking at. Adding found at Coral allows adults to play live casino games at home or on the go, which will draw in a new audience. Apps such as YouTube, BBC iPlayer should be auto included, and adding streaming services such as Amazon prime and Netflix will bring in more casual players.
The other thing the NX needs to bring is a back catalogue. In the last two console generations, Sony have irked fans by not being backwards compatible. It's unsure if the NX will be able to play Wii or Wii U games due to lack of the specific controllers, the touchpad, etc. so it should make sure it's virtual library is up to snuff. The Virtual Console has always had on it, so if this carries over, players will already have a great range of games available. Adding new things, such as more of the classic Pokémon games will be necessary and any popular Wii or Wii games will be very much appreciated.
It's hard to say what's in store for Nintendo and the NX, so we'll just have to sit back, wait and get ready to game.
Tags: Wii U
, Super Mario
, Mass Effect 2
, Mario Kart 8
, The Sims
, Mass Effect 3