Tuesday, 12 December 2017
News with tag Xbox 360  RSS
What new Xbox One and Xbox 360 games are In Stores This Week? 11th-17th December 2017

Added: 11.12.2017 17:33 | 0 views | 0 comments

James writes - "Although the influx of new games has slowed down dramatically in recent weeks, theres still a lone title making its way in the next seven days, in the form of a beautiful HD remaster. So join us as we look at whats In Stores This Week for Xbox One and Xbox 360."

From: n4g.com

Price drop: $30.00 off Grand Theft Auto GTA V (Five 5) Game Xbox 360, now only $35.99

Added: 11.12.2017 10:25 | 0 views | 0 comments

Save $30.00 on Grand Theft Auto GTA V (Five 5) Game Xbox 360! The price of Grand Theft Auto GTA V (Five 5) Game Xbox 360 has been dropped by $30.00, order now from nzgameshop.com

Price drop: £31.00 off Grand Theft Auto GTA V (Five 5) Game Xbox 360, now only £19.99

Added: 11.12.2017 10:20 | 0 views | 0 comments

Save £31.00 on Grand Theft Auto GTA V (Five 5) Game Xbox 360! The price of Grand Theft Auto GTA V (Five 5) Game Xbox 360 has been dropped by £31.00, order now from 365games.co.uk with free UK delivery.

How today's games could look and run better on future consoles

Added: 10.12.2017 15:56 | 0 views | 0 comments


Since the arrival of the Xbox 360 and PlayStation 3, games have skewed towards multi-platform projects, but could it be that we are now moving into a period of multi-generational development? After all, we now have developers targeting console hardware with graphics power at the base Xbox One's 1.3 teraflops, right the way up to Xbox One X's 6TF, with a brace of PlayStations sandwiched in between. Techniques and technologies have emerged to help bridge the gap - and a knock-on effect is potentially improved performance and image quality on the games consoles of tomorrow.
Yesterday, , but also present was Martin Fuller of the Advanced Technology Group: "My team works a lot with developers when they're making the games, whereas Bill's working with the games after they're made, so we are always kind of looking towards the future and helping developers adopt new technologies," he explains.
ATG provided the reverse tone-mapping technology that allows Xbox 360 games to run in HDR on Xbox One X, but there is more crossover between the two teams than you might imagine. A whole new back-compat opportunity arose with the arrival of the X, a chance to take the existing catalogue of Xbox One titles and run them better on the new machine. Smoother performance, improved texture filtering and faster loading are the main upgrades offered at the system level, but a small range of titles deliver all of that and more thanks to dynamic resolution scaling, a technique ATG has championed to game-makers.

From: www.eurogamer.net

Xbox One backwards compatibility: how does it actually work?

Added: 10.12.2017 5:33 | 1 views | 0 comments

Digital Foundry talks with Microsoft about Xbox 360 support, including the 4K-enhanced Xbox One X titles.

From: n4g.com

Xbox One backwards compatibility: how does it actually work?

Added: 09.12.2017 14:11 | 1 views | 0 comments


One of the most memorable of E3 reveals also happens to be one of the greatest technological achievements of the current-gen era. Two-and-a-half years ago, Phil Spencer took to the stage at Los Angeles' Galen Centre to showcase the original Xbox 360 version of Mass Effect running on Xbox One hardware. Following an impressive early access period, the backwards compatibility program rolled out in full force, and hundreds of Xbox 360 titles are now available to play on Xbox One, with a clutch of enhanced 4K games now available for Xbox One X. So how was this all achieved? How does back-compat actually work?
Across the years, we've only picked up a few titbits on the process - essentially that the original Xbox 360 PowerPC executables are reverse-engineered into an intermediate, then recompiled into x86. There's also been talk of some level of hardware compatibility integrated into the Xbox One processor to make the job easier, but beyond that, technical details on the process are thin on the ground - until now.
"Basically, we have a VGPU - or an Xbox 360 GPU that we've recompiled into x86 - and we run the entire 360 OS stack," explains Bill Stillwell, Xbox Platform Lead. "We take each game, we recompile it so that it runs, but basically we're running it still in a 360, and the team goes through the game with multiple passes."

From: www.eurogamer.net

Xbox Games With Gold Revealed For December 2017

Added: 09.12.2017 3:32 | 3 views | 0 comments

Xbox Live Gold members will receive another four new free Xbox games – two on Xbox One and two on Xbox 360 – as part of the Games with Gold program in December. December's 2017 Games with Gold lineup for Xbox One includes: Warhammer: Endtimes - Vermintide and Back to the Future: 30th Anniversary...
Learn more on XBOX ONE HQ!

From: www.xboxone-hq.com

Xbox One Backwards Compatibility Program Halt Until Next Year

Added: 06.12.2017 20:32 | 1 views | 0 comments

After releasing 136 Xbox 360, 13 Original Xbox & 7 enhanced Xbox 360 titles in 2017, the Xbox One Backward Compatibility team is taking some time off for the holidays. Releases resume after New Year. Thank you for all of your support this year!

From: n4g.com

L.A. Noire Remastered Review An Intriguing Case I The Koalition

Added: 06.12.2017 19:33 | 1 views | 0 comments

Richard Bailey Jr. of The Koalition writes: On May 17th, 2011, Australian independent third-party developer Team Bondi worked alongside Rockstar Games to release a highly ambitious neo-noir detective open world action-adventure game on PlayStation 3 and Xbox 360. Known simply as L.A. Noire, this unique title pushed both consoles to the limit and allowed players to experience the late 1940s Los Angeles crime scene through the eyes of LAPD officer turned Detective Cole Phelps.

Xbox One Backwards Compatibility Program Halt Until Next Year

Added: 06.12.2017 17:01 | 1 views | 0 comments

After releasing 136 Xbox 360, 13 Original Xbox & 7 enhanced Xbox 360 titles in 2017, the Xbox One Backward Compatibility team is taking some time off for the holidays. Releases resume after New Year. Thank you for all of your support this year!

From: n4g.com

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