MediaStinger: "First confirmed in 2014, Microsofts Crackdown 3 has been one of the most anticipated upcoming Xbox One titles over the past few years. But recent footage of the campaign showcased at Xboxs E3 2017 media briefing left many feeling somewhat let down by singleplayer gameplay that already looks outdated and with no release date in sight for the Microsoft exclusive, Volition and Deep Silver are looking to fill that void sooner than later with a similar spin-off from their Saints Row series."
Middle-Earth: Shadow of Mordor was a strong game that borrowed heavily from Rocksteadys Batman games to deliver its vision. Though the story was tough to swallow for Tolkien fans, the games many mechanics, especially the Nemesis System, were well loved by fans. Mordor was able to capture the imagination of wandering around Mordor and picking off orc scum. What the game wasnt able to do was capture the scale of both the books and Peter Jacksons films. Thats something the sequel, Middle-Earth: Shadow of War, is attempting to remedy.
Chalgyr's Game Room writes:
Cities: Skylines has successfully stolen quite a few hours of my life and taught me that the urban architecture in my home city leaves a lot to be desired. With its ability to create your own city design right down to the roads and the great detail available on each of your denizens, Cities firmly rivals, and in my opinion passes SimCity. Its the only game I have even bought computer parts specifically so I could play it. I had to install a heat sink the size of my fist into my computer to keep my core from becoming a puddle of useless metal. Totally worth it though because this game is one of my favorites of all time. However, Im a firm believer that not everything should be brought over to console. Although the developers did an amazing job in converting a quintessential computer game for the couch warriors, it just doesn't work.
Telltale's second episode featuring the eponymous Guardians splits the story between Peter's exploration of the Eternity forge, and Rocket's past. Do the threads merge into a satisfying whole on PS4? The Digital Fix blasts into space to find out.
You may not have heard of Ashraf Ismail. Assassin's Creed fans know him as the creative director of Black Flag - AKA the best game in the series not featuring Ezio. But, for four years since then, Ashraf has been buried away within the bowels of Ubisoft Montreal, unable to talk about the game he's been helming since.
Full review of the new indie game "Tokyo 42" on GamerKnights.
"Tokyo 42 gives you two ways to play. You dont actually have to (for the most part) continually murder the otherwise immortal citizens of future Tokyo. You can take a stealthy approach, and its here that the game really shines. The isometric levels work, but you can also quickly and easily rotate the camera with LB and RB to get a view around corners and case out your way through the levels. When you try and go in all guns blazing, things dont go quite as well, however. Movement is quite tight, but jumps are long and floaty. The perspective also makes landing them much harder than they could be, and flying off over staircases into the many abysses of Tokyo is way too easy. The gunplay is also pretty messy."
For decades now video game console generations have not only revolved around the competing sales and constant urge to one-up their competitors, but evolved into clever marketing schemes, branding one console better than its counterparts or nabbing the exclusive titles to draw-in a potential growing fanbase.
Backwards compatibility is the one of the features that Microsoft is implementing on their home consoles. Xboxs Senior Director of Product Management, Albert Penello, said that they strongly believe in compatibility.
Jacob S. from Link-Cable writes: "The doors have closed on another successful E3 and many of us are now looking back at which titles got us most excited to play. With so many games announced in Los Angeles over the week, it is difficult to pick just one game that surprised us the most, but we decided to go along with it and pick one title that were excited for. This is not necessarily our favorite games at this years E3 as we already covered that in our Top 10 last week, but those that got us pumped and wanting for more. So without further ado, here are the games that excited us the most."